Atlanta, Georgia, USA
Hello! I have 10 years of experience in games user research as a Research Scientist at Georgia Tech, I act as Research Director of Gaming & Esports Applied Research, and I serve on the GRUX SIG Steering Committee. I have a foot in both worlds of industry and academia, as my role is in technology transfer of research from the university out into industry. Basically, industry comes to us to work on difficult problems of software, hardware, and experimental design that they cannot do in-house or - even more fun - that no one has ever done before! I work primarily with the esports industry, including team franchises (e.g. Atlanta Reign, Atlanta FaZe), game studios (e.g. HiRez Studios), performance gear companies (e.g. Kontrol Freek), and esports production companies (e.g.Skillshot Media).
I have expertise in human-factors/cognitive psychology, research design and implementation, quantitative and qualitative methods, AR/VR games, HCI, serious game design, and all things esports GUR. I have consulted for EA, BioWare, and DICE on commercial games, but where I can really shine as a mentor is helping in navigating a games design undergraduate program, Masters programs, as well as research, study, and analysis help - including working with industry! I am also a huge advocate of being a research scientist, which is a nice middle ground between industry and academia that many may be unfamiliar with and I am happy to talk your ear off on that point. If I can’t help you, I’m confident I can connect you with someone that can!
Talk to me about
GUR Tech and Tools
Mobile & Console Games
ARG, ARG, AR/VR,
GUR & Academia
Masters programs for HCI and related fields