Two annual summits are held in association with the IGDA Games Research and User Experience SIG. These summits are a great opportunity for those working in, studying, and interested in Games User Research and User Experience to come together, learn, and share knowledge.
For 2020, we’ve also added another, virtual event, #GRUXOnline.
You can view some of the presentations from previous conferences here.
The #gamesUR NA Summit, the flagship event of the GRUX SIG, has, until 2020, been held annually alongside GDC in San Fransisco since 2010. The event made the move to an online conference for 2021 and 2022, and plans to return to a hybrid in-person/online event in May 2023.
In our decade of operations, it has grown from a handful of researchers, to a gathering of hundreds with multiple presentation streams, posters, workshops, and social events. We welcome professional game developers, user experience designers, and all who are interested in Games Research & User Experience!
Find out more about the next #gamesUR NA Summit on its own website.
In 2021, we hosted the second #GRUX Online – a fully virtual event!This event was in addition to our flagship #gamesUR NA & #gamesUR EU Summits
A free online conference dedicated to the design of player experience. #GRUXOnline was a one-day online event for knowledge-sharing in UX design and research in gamedev, and was hosted by the GRUX community, and led by Steering Committee member Emma Varjo.
Find out more about #GRUXOnline on its own page.
The first #gamesUR EU Summit was London in July 2015. Since then this summit has provided thought provoking keynotes, insightful presentations, and excellent networking opportunities to attendees.
Find out more about #gamesUR EU Summit on its own website.
#gamesUR Summits are held annually in North America, and in the EU. These summits are opportunities for those working in, studying, and interested in Games User Experience, and Games User Research to meet and learn from each others. Some presentations from past summits are available here.